There are three primary ways to win with tokens: You attack with enough creature tokens that your opponent cant possibly hope to block them all, You pair your token generation with Mirkwood Bats, Impact Tremors, Zulaport Cutthroat, and similar effects that drain your opponents life total as your tokens enter and leave the battlefield, or You have sacrifice outlets that let you cash in tokens to kill blockers and/or drain your opponents life, like Goblin Bombardment
The strongest Commander decks are ones that stand on their own without outside help
Transformers has been a staple of pop culture for generations, and the decision to keep this a tightly-focused set of rare, powerful cards has led to interesting and flavorful top-down designs for its most iconic characters
Thanks to the low Warp cost on most cards, this ability is obviously fairly aggressively oriented
[-3]: Return up to one target artifact, creature, or enchantment to its owners hand