Even better is Belle, Strange but Specials second ability, My Favorite Part! Once youve amassed at least 10 cards in your inkwell - helped by the cards first ability - Belle, Strange but Specials lore is increased by four, allowing you to quest for a massive five lore every turn
Players may want to buff Heroic Outlaw with items to raise those stats because its ability "Daring Exploit" means that whenever this card banishes an opposing character in a challenge, the player gains 2 Lore points and the opponent loses 2 Lore points
I created two design rules for these cards: The creature sides should just have an enters ability and an activated ability to transform
On top of that, your removal spells and board wipes become exile spells, and you even get some counters for +1/+1 counter synergies
Additionally, there are some cards that may be strong enough to sway players to choose a certain ink type when constructing their deck