1 Banzai - Gluttonous Predator 1 Belle - Accomplished Mystic 4 Chernabog's Followers - Creatures of Evil 4 Cursed Merfolk - Ursula's Handiwork 4 Diablo - Obedient Raven 4 Elsa - The Fifth Spirit 4 Genie - Wish Fulfilled 4 Go Go Tomago - Darting Dynamo 4 Kit Cloudkicker - Tough Guy 4 Madam Mim - Fox 3 Madam Mim - Snake 3 Magic Broom - Illuminary Keeper 4 Merlin - Crab 4 Merlin - Goat 3 Merlin - Rabbit 1 Peter Pan - Shadow Finder 3 The White Rose - Jewel of the Garden 4 Ursula - Deceiver 1 Ursula - Sea Witch Queen Emerald/Amethyst presents a strong early game advantage One of the things you might notice right away about this deck is the large number of one-cost characters you have to choose from
We want your early games of Magic to expose you to the full breadth of the game's creative elements as well as its mechanical ones
There is one in each of the five allied colour pairs, and two in each of the five enemy colour pairs: two Orzhov (white and black), two Izzet (blue and red), two Golgari (black and green), two Boros (red and white), and two Simic (green and blue)
Dromokas Command and Anguished Unmaking kept my opponents Always Watchings and Gryffs Boons at bay in Mono-White Humans, and I even was able to outpace an opposing Abzan deck, that one focusing on planeswalkers and sweepers
Misprints with Additional Ink: Printer Hickey: When a small particle or piece of debris/dust get attached to one of the print blankets, we get a small error known as a printer hickey