Nurgle's Conscription Reverberate Sorcery (7) Blasphemous Act Blight Grenade Decree of Pain Deny Reality Let the Galaxy Burn Mandate of Abaddon Past in Flames Enchantment (5) Nurgle's Rot The Horus Heresy The Lost and the Damned The Ruinous Powers Warstorm Surge Artifact (10) Assault Suit Chromatic Lantern Commander's Sphere Drach'Nyen Sol Ring Talisman of Creativity Talisman of Dominance Talisman of Indulgence Wayfarer's Bauble Worn Powerstone Land (38) Barren Moor Command Tower Crumbling Necropolis Dismal Backwater Evolving Wilds Exotic Orchard Foreboding Ruins Forgotten Cave Molten Slagheap Path of Ancestry Sunken Hollow Swiftwater Cliffs Temple of the False God Terramorphic Expanse Island x8 Swamp x8 Mountain x8 Commanders, Theme, and Strategy The two main Commanders for The Ruinous Powers are Abaddon the Despoiler and Be'lakor, the Dark Master

Youre in the correct color, and with one land per turn being a fundamental rule of Magic, it's surprising how often you trigger a second landfall (thank you Evolving Wilds)
Praetors Grasp This Sorcery is essentially a tutor that just so happens to search another players deck for a card instead of your own, getting rid of a real threat and placing it under your control at the same time
Given that youll be playing lots of Creatures, Essence Warden is going to be gaining you a couple of life each turn, and thats nothing to sniff at
Disney Lorcana will reprint The First Chapter set to combat widespread shortage, massive retail price hikes Second chance at The First Chapter