If you want to get really spicy with this card, pair it with Spurnmage Advocate for the a play that the whole table will remember
Weapons For The Hunt Im aware Im hamstringing the power level of this deck by giving up very powerful artifacts, instants, and sorceries, so I made an effort to include some potent cards and synergies to make up for it
Some of them are actively repulsive to me and even others which I dont mind in a vacuum are jarringly discordant with the sets overall aesthetics, which is such an incredible shot-self-in-foot by WotC after putting all the work into creating those aesthetics in the first place. legacy-rise While thoughts like this are nothing new, its rare to see them in such a concentrated form in one post
Not to be outdone, the featured Ralph card here, Wreck-It Ralph - Demolition Dude , has an ability called Refreshing Break that allows players to gain 1 extra Lore for every 1 damage on him
Consequently, True Heir decks want evasive creatures capable of stealing the monarch token from opposing players with ease