you know that you may want to play with a particular card in the future, remove it from the pile
14 Sugar Rush Speedway Card 207/204 EN.6, Amber Ink Azurite Sea 's Enchanted Amber ink location, Sugar Rush Speedway - Finish Line, has artwork that evokes sensations of a time long passed , when the racecars on the track would have been going much slower
It's the ETB ability to recur any permanent back to your hand from your graveyard that's makes the cut here
But it's only playable as a one-off in Vintage (and formats that follow the Vintage ban-list, like Canadian Highlander), so we're giving the spot to Gaea's Cradle
1 Vitalisphere This is a ramp deck that uses One Jump Ahead , Fishbone Quill , and How Far Ill Go to accelerate its game plan and start playing high-cost cards