In Magic life is a resource, and in commander we have a lot of it, and Id gladly pay life and delve cards away to cast Profane Transfusion, Exsanguinate, and Villainous Wealth for super cheap
8 Neriv, Heart of the Storm Neriv, Heart of the Storms signature ability, doubling the damage of any creature you play that same turn, creates explosive moments, especially in aggressive Mardu shells that chain together hasty threats or token bursts
I often say that Commander is a format about playing as much Magic as possible per turn
There are a few cool legendary creatures, too
My favorite of the pair is the Amethyst and Steel, which centers on Jafar, Newly Crowned and his ability to bring back characters with the Illusion keyword from the banished (dead) pile to your hand