Despite that, its important to criticise some of the stranger decisions in Modern Horizons 2
For instance, the card does some amusing things in Vintage: Creatures (4) Planeswalkers (3) Lands (15) Spells (38) 1 Sensei's Divining Top 1 Brainstorm 2 Mana Drain 1 Vampiric Tutor 1 Mystical Tutor 1 Yawgmoth's Will 4 Force of Will 1 Mana Vault 1 Sol Ring 1 Demonic Tutor 1 Hurkyl's Recall 1 Time Walk 1 Ancestral Recall 1 Mana Crypt 1 Time Vault 1 Merchant Scroll 1 Thirst for Knowledge 1 Tinker 1 Voltaic Key 1 Black Lotus 1 Mox Emerald 1 Mox Jet 1 Mox Pearl 1 Mox Ruby 1 Mox Sapphire 1 Ponder 2 Thoughtseize 1 Nature's Claim 2 Mental Misstep 2 Flusterstorm 1 Toxic Deluge Sideboard To begin with, its not hard to get your Blightsteel Colossus to survive your own Toxic Deluge, but if your opponent plays one, you can just Deluge for eleven

This is by no means a practice I believe should be used in every set, but I think invigorating a tribe like mercenaries and allowing players to discover that Doomed Necromancer is itself one, can be a fun moment that rewards deck builders taking the time to look for hidden gems
Love its power and potential much
That being said, however, cheating out a 10-mana bomb isnt as useful as you might think in green