The Disney Lorcana Lorebook is perfect for keeping your cards safe and in good condition
Beyond that, this format just has a ton of cards that are just hard to evaluate, so I want to look at how my opinion on some of them has shifted
As mentioned with Yorion, Lurrus acting as a virtual eighth card that you start the game with 100 percent of the time is incredibly powerful
2018-07-13 While resolving the triggered ability of Mentor of the Meek, you cant pay multiple times to draw more than one card

Acceptable Losses Advanced Reconstruction Akroma, Angel of Wrath Avatar Alpharael, Stonechosen Amok Apathy Arcane Bombardment Arcanis, the Omnipotent Avatar Archdemon of Paliano Artillery Enthusiast Balduvian Horde Balor Barbarian Bully Black Cat Blitzwing, Adaptive Assailant Bottomless Pit Bounty of the Deep Burning Inquiry Camouflage Canyon Drake Capricious Efreet Capricious Hellraiser Casey Jones, Vigilante Chaos Defiler Charmbreaker Devils Chef's Kiss Cinderheart Giant Cloak of Confusion Control of the Court Cool but Rude Coral Helm Corrupt Official Cosmium Catalyst Crabomination Cragganwick Cremator Crystalline Giant Cult of Skaro Cursed Scroll Dakkon Blackblade Avatar Deadbridge Chant Dementia Sliver Desperate Ravings Devastating Dreams Do-Over (playtest) Draconian Cylix Drastic Revelation Duelists' Convocation International (playtest) Dwarven Strike Force Eight-and-a-Half-Tails Avatar Elkin Lair Enigma Sphinx Avatar Exalted Flamer of Tzeentch Explosion of Riches Faceless Agent Fervent Mastery Flametongue Kavu Avatar Flay Flowstone Flood Fossil Find Free-for-All Frenetic Ogre Friendly Fire Furnace Layer Gallia of the Endless Dance Gamble Gerrymandering Ghoulraiser Goblin Lore Goblin Secret Agent Goblin Test Pilot Gorex, the Tombshell Greatest Show in the Multiverse
