Theres also the incredibly eerie Skullclamp reprint, which appears to be some sort of cybernetic skull creature
Trading card and game firm Upper Deck this summer sued Ravensburger for what it blasted in a release as a stolen game, alleging essentially that Miller, while on a work for hire contract with Upper Deck, developed the game that would become Lorcana. The breach of contract suit contends that an Upper Deck game bears remarkable, uncanny similarities to Lorcana. Miller, the co-designer of Lorcana with Steve Warner, declined to address the lawsuit
Heres what it looks like when I put the Adventure Dragon on the curve based on the Adventure mana, and each Dragon on the curve based on the eminence mana discount: Ah, thats much more like it, dont you think
This demonstrates that not only can mechanics be tied to typal themes, the type itself can be a variant for the mechanic
Are there any excellent ones I omitted