For their first events, your child doesnt need to bring every card they own it can be hard to keep an eye on a lot of possessions at an event, and you dont want your child to lose anything
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Bring tokens for creature-generating effects, extra counters for various mechanics, and consider a playmat since Commander games typically involve more cards on the battlefield than other formats
Its not hard to sacrifice permanents in Orzhov, and its probably a good job that this is only limited to your own turn, as an anthem version of Meren would be bonkers good if it triggered each time a creature died
The flavor was awesome, and the set did spawn a ton of competitive decks for mid-2000s Constructed formats, but I do remember reading that mechanics like arcane, soulshift, and bushido were pretty underpowered