Morph, flying, heroic, and even prowess are great abilities to sculpt your game plan
This deck is very fun for any casual player since it promotes doing things most players find very cool when they start playing Magic: cast extremely big and scary spells
So many of the cards in the deck put +1/+1 counters on your creatures for minimal effort, and with certain other cards, those counters can stick around even if the creatures with them get removed
However, if you do, and that permanent is an illegal target at the time the ability tries to resolve, it won't resolve and none of its effects will happen
Magic: The Gathering is experiencing another surge in popularity thanks to the success of its online Magic: Arena offering, a platform that allows players to enjoy a free-to-play version of Magic that can also directly qualify players for million-dollar tournaments