While a two-mana ramp creature is obviously less desirable than something like Elvish Mystic, Twitching Doll has the kind of upside a one-mana dork could only dream of
But it was already so good to begin with, that I don't think this will lessen the strength of Amber as an ink choice for competitive play
Mirabel can help aggro decks draw lots of cards and gain lore quickly by returning cards like This is my family which gains a lore and draws a card upon being sung, Friends on the Other side which draws 2 cards, or help with stopping the opponent from dealing withcharacters by recycling Bare Necessities and discarding their non-character cards in their hand
For now, I wanted to highlight the Top 3 blue cards that will influence the direction of control right out of the gate
Though Lorcana has done very well thus far with its Starter Decks and straightforward rules, its definitely not a bad idea to widen the audience for the game, or encourage players to dive a bit deeper into its mechanics than they may have the confidence for right now