It's a smart pick for early-game tempo and mid-game card flow
Adventurer's Inn Balamb Garden, SeeD Academy Baron, Airship Kingdom Capital City Clive's Hideaway Crossroads Village Eden, Seat of the Sanctum Gohn, Town of Ruin Gongaga, Reactor Town Guadosalam, Farplane Gateway Insomnia, Crown City Ishgard, the Holy See Jidoor, Aristocratic Capital Lindblum, Industrial Regency Midgar, City of Mako Rabanastre, Royal City Sharlayan, Nation of Scholars Starting Town The Gold Saucer Treno, Dark City Vector, Imperial Capital Windurst, Federation Center Zanarkand, Ancient Metropolis
Notably, if Inalla is on the battlefield and its eminence ability triggers, but it's put into the command zone before that ability resolves, that ability won't do anything as it resolves
Vincent's last ability doesn't care what Vincent's power is when it deals combat damage to an opponent
But which Boros cards are the best