The abilities remain
By synergizing with what white does best, playing auras, enchantments, and equipment, activating this trios draw effects are a cakewalk
Each single-player deck includes: - (1) Deck of 60 cards, including 2 foil cards
THE EXTRAS Orzhov Guildmage, Boros Guildmage, Gwyllion Hedge-Mage, Lightkeeper of Emeria, Razorjaw Oni, Dragon Whelp, Furnace Whelp, Shattered Angel, Oni of Wild Places, Righteous Cause, Cleansing Beam, Diabolic Tutor, Akoum Refuge, Zoetic Cavern I was originally going to call this the chaff as in whats left behind once you harvest the usuables from the deck, but honestly, in Commander, just about any card can make the cut in the right circumstances
This creates a significant risk of drawing the wrong half of your deck, making the archetype particularly poor at playing from behind