When Magics designers faced the problem of bringing order to countless cards, they used templated text: they described similar game rules with consistent wording imposed by fill-in-the-blank templates
While putting cards in the Lost Zone literally means sacrificing cards that you will never use again in a match, some Pokmon cards can benefit from it, like this Cramorant that can attack for free as long as you have four or more cards in the Lost Zone: Another example of Lost Zone-hungry cards is this Giratina VSTAR that one-shots anyone with its VSTAR Power, Star Requiem: Will the Lost Zone be in Standard
(Dont apply Weakness and Resistance for Benched Pokmon.) Ceruledge C - Blaze Curse Discard all Special Energy from each of your opponents Pokmon
Magic: The Gathering has a fairly straightforward yet intricate resource system, where you use mana to cast spells, progressively playing more powerful cards as you generate more mana with each passing turn
Using Vigilance, Menace, and Lifelink all at one time is either going to end a game or put you back into a more winnable situation