Designing custom MTG cards also deepens understanding of the game by: Spotlighting themes and mechanics in sets/blocks Exploring diverse design styles Nurturing creativity Encouraging unconventional ideas -Tapping into imagination and strategic thinking skills Its not just about playing the game
Frozone, Super Cool, for example, has Rush and he can exert chosen Character on Play as far the Player has another Super on the playfield
That's been a major selling point of Lorcana thus far - the ability for various demographics to enjoy its offerings - and it's certainly not slowing down now
Cid, Timeless Artificer Cid, Timeless Artificer is an interesting build-around that I imagine comes in two flavors: You either go hard on looting, cycling, and self-mill to throw multiple copies of Cid in the graveyard, or you do some Mirror Box shenanigans
That Sol Ring looks slightly better in the late game now