Treacherous Blessing Same cost and draw ability as Demonic Lore but instead of end of turn losing life, you lose a life each time you cast a spell
fourthstartcg January 4, 2020, 2:22am 4 Ready to see nobody rank a set after 2009 above B rank despite some obvious classics in the making 5 Likes garden January 4, 2020, 2:38am 5 I had a lot of fun making this list
While The Brothers' War meld cards still run the risk of having a part of the meld pair removed in response to the meld effect, most of the cards doing something pretty much as soon as they meld is a big improvement on the original cards
BPhillipYork: Copying weird things is fun, and there's some interesting things you can do with man lands and other things that are already 4/4 but mostly I can't think of anything all that useful to do with what is essentially a doppelganger + in the Command Zone
These tapper critters are great for getting in points of damage early and clearing the way for lethal attacks late, but you need mana to use them