Some youll need Gil for like in Shumi Village, but for the rest you can just look around areas that were inaccessible until you controlled the Ragnarok, specifically from the Islands closest to heaven and hell
Phantom Nishoba Loxodon Hierarch Nazahn, Revered Bladesmith Qasali Pridemage Saffi Eriksdotter Mystic Enforcer Knight of the Reliquary Fleetfoot Panther Gaddock Teeg Voice of Resurgence Rhys the Redeemed Tolsimir Wolfblood Wilt-Leaf Liege Sigarda, Host of Herons Sigarda, Heron's Grace Selvala, Explorer Returned Selesnya Guildmage Renegade Rallier Armada Wurm Captain Sisay Centaur Healer Dauntless Escort Dromoka, the Eternal Dragonlord Dromoka Enlisted Wurm Fleecemane Lion Karametra, God of Harvests Kitchen Finks Loxodon Smiter Mirri, Weatherlight Duelist Novablast Wurm Holy crap
The type of gameplay centered on each color remained consistent with how Five Magics had been and with how Magic: The Gathering would stay in the future, such as red representing aggressive attacks
Aggressive small creatures were still present, but they werent the sole focus of this color pair for once
Even though it costs one mana more, it's still a good card, especially as it's now mono Blue instead