For one thing, not having to enchant a permanent is huge, as your foe cant remove it in response, and the ability to duplicate any nonland permanent you have as opposed to just a creature or artifact is massively strong
Being a 1/1 is the big drawback, but considering he realistically makes 5/5 of stats for three mana, I can't really scoff at that
Avatar: The Last Airbender - Firebending Winner: Firebender AscensionFirebender Ascension Runner-up: Sozin's CometSozin's Comet To firebend X, the creature adds X to its controller's mana pool when it attacks, and this mana lasts until end of combat
And the Fight side is, well, a fight effect
Below is an in-depth look at other methods of checking for counterfeit Magic: The Gathering cards, in the form of a YouTube video by Da Basement Games , a store out in Brooklyn, NY