This seems like a fun commander if you want a fast game, but Im not sure how often this commander will end up sticking around without some form of protection
The best cards from Commander Masters could be a list of all of the reprints in the main Magic: The Gathering set, but because its already pretty well-documented which cards are good and which are bad - and in a Masters set most of the cards are at least some degree of good - were going to be looking at just the new cards added in by the new, and uncomfortably pricey, Commander decks
In order to close the loop, you need to find a way to convert damage into more Dragons
Thanks to vigilance, you'll have the option to crew them again on your opponents' turn to act as a blocker
Romero zombie flick, youve already got a good idea of how they work: They swarm the battlefield, often with their iconic 2/2 Zombie tokens, and they excel at coming back from the graveyard