Due to its strength, Sheoldred, the Apocalypse was arguably the right choice for a ban in Standard
Furthermore, it's a lot of fun to take on the mantle of one of Magic 's most enigmatic and ancient villains
For this list I take a very liberal approach to cycles, prioritizing cycles that were somehow played in Constructed and are relevant to this day, and sometimes the cards will be from different sets (a super-cycle)
Turntimber Symbiosis comes into play untapped when needed, further lowering its opportunity cost, and since green decks tend to have big finishers like Craterhoof Behemoth, being able to dig seven cards deep in your deck to find them is quite powerful
In some kinds of lock decks it could be used, combo-d with something like Containment Priest and you could potentially build a deck around effects like these but it's a tough sell