Most of the cards, including horrible board-wiping MTG commander Child of Alara, cost a dollar or less
So without sacrifice outlets, which this deck doesn't have, you are reliant on your opponents killing it, leaving the timing up to them
Tower of Fortunes demands a hefty eight mana to draw four cards, but the potential to refill your hand in the late game can be the difference between stalling out and overwhelming your adversary
Ive even seen this card perform at higher power tables tables with commanders like Selvala, Heart of the Wilds and Najeela, the Blade-Blossom that can benefit from the protection and the ability to deal damage to enemy creatures whenever they become tapped
There are some interesting staples here, with a lot more options from Fabled than the Amber and Sapphire deck, especially the options from A Goofy Movie