This way, even if you have rad counters and are low on life, you still have some hope to survive to your next turn
You can also think about self-mill and spells that you can naturally cast from the graveyard, considering mechanics like flashback, encore, and escape
I find Sygg to be especially potent in multiplayer, and Commander specifically, where lots of people lose 3 or more life a turn, and it's constantly triggering at the end of any turn in which someone was smashed in combat for three
You can go infinite with creatures like omer, Marshal of Rohan or just use the extra tokens you generate to pummel your opponents
There were even top-level decks that tried to combine it with Static Orb to tie down opponents for the entire game