Figuring out why a card really is overpowered and meta-changing, or so horrendously bad
When Bonny Pall enters, create Beau, a legendary blue Ox creature token with "Beau's power and toughness are each equal to the number of lands you control." Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield
I've ended up with this current list, but it's far from a definitive one, and only playing with these cards a certain amount of times will allow for a more precise ranking
If youre new to the game, you might not know that Esper is shorthand for black, blue and white, and you also might not know that midrange decks are designed to do very well against a lot of different deck types
The obvious first layer is a 10/10 with vigilance, trample, and lifelink