So, cards like Insurrection become absurd card advantage engines when used alongside Edea and a free sacrifice outlet
In Modern, where most decks use Fetch Lands to fulfill their mana requirements, Wrenn and Six is incredible in securing your land drops and giving you access to all the colors you need
Having a powerful, functional deck is less about winning 100% of games, and more about ensuring that you have an important, dynamic role in the narrative of those games
Deck Management Magic Online automatically saves your deck on our servers (and not your local computer) when you leave the Collection scene or switch to a different deck

Common (36) 1 Brainstorm 1 Dark Ritual 1 Deny Reality 1 Commander's Sphere 1 Wayfarer's Bauble 1 Command Tower 1 Dismal Backwater 1 Evolving Wilds 1 Forgotten Cave 1 Path of Ancestry 1 Swiftwater Cliffs 1 Terramorphic Expanse 8 Mountain 8 Swamp 8 Island Uncommon (20) 1 Heralds of Tzeentch 1 Nurgle's Rot 1 Bloodcrusher of Khorne 1 Chaos Terminator Lord 1 Herald of Slaanesh 1 Noise Marine 1 Seeker of Slaanesh 1 The Lost and the Damned 1 Bile Blight 1 Bituminous Blast 1 Assault Suit 1 Sol Ring 1 Talisman of Creativity 1 Talisman of Dominance 1 Talisman of Indulgence 1 Worn Powerstone 1 Barren Moor 1 Crumbling Necropolis 1 Molten Slagheap 1 Temple of the False God Rare (41) 1 Lord of Change 1 Blight Grenade 1 Great Unclean One 1 Mandate of Abaddon 1 Mortarion, Daemon Primarch 1 Nurgle's Conscription 1 Plague Drone 1 Poxwalkers 1 Sloppity Bilepiper 1 Tallyman of Nurgle 1 Venomcrawler 1 Aspiring Champion 1 Bloodthirster 1 Dark Apostle 1 Keeper of Secrets 1 Khrn the Betrayer 1 Knight Rampager 1 Let the Galaxy Burn 1 Blood for the Blood God
