Each pack contains 12 Magic cards, including 1 Mystical Archive card (Uncommon, Rare, or Mythic Rare), 1 Lesson card (Common, Uncommon, Rare, or Mythic Rare), 1 Rare or Mythic Rare, 1 foil of any rarity, 1 Wild Card of any rarity, 6 assorted Commons or Uncommons that are thematically connected (with Commons connected to other Commons and Uncommons connected to other Uncommons), and 1 Land cardplus 1 Art Card and 1 Ad/Token or special card from Magic 's history (a card from "The List")
The card number is 150/131, which means that in this specific series, this card is the 150th one, and there are a total of 131 different cards in the entire series
Mistrise Village has two activated abilities - you can either tap it to add , or you can spend and tap it in order to make the next spell you cast this turn uncounterable
You could play a mix, but you only have the slots to play eight to ten non-hits on Collected Company, as you need real hits to make up for Noble Hierarch
Like other Pendulum decks, Endymion excels at going first and setting up huge negation boards, but what gives it the edge over its conspecifics is its incredible in-engine power to break boards and OTK going second