While Izzet Turns has dominated the metagame conversation, good old green aggressive midrange has been quietly chugging away, putting up one solid finish after another
Dealing excess damage is the most on-brand red mechanic ever, and rewarding you with Red mana for doing it adds much-needed red mana ramp in an archetype that often struggles to include it
Afterall, archiving the past is what were good at
One player has conducted an experiment involving 10,000 trial simulations, posting their findings to Reddit, and found that collecting every card of one to four-diamond rarity would require a player to open, on mean average, 1,536 packs, with a 99 percent probability that the last needed card would be obtained between the 1,437th to 1,640th pack opened
So what can be done about this