The early years of Magic had some powerful creatures and spells, and a lot of the Fallen Empires cards seemed to do similar things albeit in a poorer fashion
The complication for me is that cards aren't very equal, and it's actually possible to build decks that assiduously ignore all of the conventions I mentioned here (my Pavel Maliki deck has 17 5 drops and an average MV of 4.20, while my Sunastian Falconer deck has a gobsmacking MV of 5.35, both are functional decks IMHO) if you simply run better cards that have relatively high MVs, and run enough of them that you will consistently have one or more to choose from
Legendary Creature - Wraith Noble Monstrosity of the Lake When Monstrosity of the Lake enters, you may pay
The value four standard deviations below the mean is also shown as the dotted line
With the ability to loot for better card selection, and return frightening knights to the battlefield at startling speed, Cavalry Charge is an aggressive, powerful deck, and a really unusual strategy for this color combination