Deck: Growing Threat Our third deck from March of the Machine is Growing Threat, a deck based around Phyrexians, artifacts, and the mechanic Incubate (think of them like eggs)
If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later
You can only ink one card per turn
Keith: Keith went a different direction, taking a few spells before anyone else got them
Upon coming back, I went deep down the rabbit hole of what the game had to offer, jumping into formats like Commander, Modern, and Legacy, while also seeing what all the fuss was with stuff like Cube