If you like what you see, want to learn more, or simply need a spot to reference what youve learned, check out the PTCG quick-start rules here
Dance of the Elements Strong token generation, but susceptible to mana disruption Reasons to buy + Lots of five-color flexibility + Ability to cheat some high-impact creatures Reasons to avoid - Can be fragile without its face Commander - Poor mana base - Requires more upgrades than Blight Curse Dance of the Elements is a WUBRG, or five-color, deck with a strong Elemental typal focus and plenty of avenues for token generation
I like the effect on We've got two more weather effects, and We've got two more 'named' characters in Special mention, I guess, goes to Ghazban Ogre, where it's such a treacherous creature that it hops to whoever is the stronger player right now
Unless exclusively stored in binders and played with in card sleeves (which was virtually unknown at the time), there are few Near Mint examples in circulation
The real payoff comes later