Mime Psychic Illustration Rare 180/165: Omanyte Water Illustration Rare 181/165: Dragonair Dragon Illustration Rare 182/165: Venusaur ex Grass Ultra Rare 183/165: Charizard ex Fire Ultra Rare 184/165: Blastoise ex Water Ultra Rare 185/165: Arbok ex Darkness Ultra Rare 186/165: Ninetales ex Fire Ultra Rare 187/165: Wigglytuff ex Colorless Ultra Rare 188/165: Alakazam ex Psychic Ultra Rare 189/165: Golem ex Fighting Ultra Rare 190/165: Kangaskhan ex Colorless Ultra Rare 191/165: Jynx ex Water Ultra Rare 192/165: Zapdos ex Lightning Ultra Rare 193/165: Mew ex Psychic Ultra Rare 194/165: Bills Transfer Trainer Ultra Rare 195/165: Daisys Help Trainer Ultra Rare 196/165: Erikas Invitation Trainer Ultra Rare 197/165: Giovannis Charisma Trainer Ultra Rare 198/165: Venusaur ex Grass Special Illustration Rare 199/165: Charizard ex Fire Special Illustration Rare 200/165: Blastoise ex Water Special Illustration Rare 201/165: Alakazam ex Psychic Special Illustration Rare 202/165: Zapdos ex Lightning Special Illustration Rare 203/165: Erikas Invitation Trainer Special Illustration Rare 204/165: Giovannis Charisma Trainer Special Illustration Rare 205/165: Mew ex Psychic Hyper Rare 206/165: Switch Trainer Hyper Rare 207/165: Basic Psychic Energy Energy Hyper Rare

This Looter is a lot of things all in one neat package and so gets a lot of slots for doing two different things in the deck, sometimes you need a two drop to even your curve, sometimes you need evasion to utilize other effects and have a way of winning, sometimes you simply need more bodies in your build, sometimes you are land light and really want some more early draw to make your land drops more likely and sometimes you have some situational spells you really want a good way of putting to alternate use
With the proliferation of Abzan Food decks thanks to Tales of Middle-earth , I expect this to find a home in many decks
Perhaps its because this card slots so perfectly into any Goblin Commander deck that wants to hose artifact strategies, which, frankly, should be most
I guess this is a neat enough time to talk about creature types -- a lot of what we'd call 'player race' charcaters in D&D tend to have a type that corresponds to their species/race ('Zombie', in this case) and one that corresponds to their class ('Wizard', in this case)