Capricious Efreet is kind of cool if you want sacrifice triggers anyway, and if there are two horrid enchantments out there to target, say a Rhystic Study and a Necropotence, well, you have a 67% chance of nabbing one
After questing, Rapunzel picks one of your opponents characters and says, No questing for you! And since shes Evasive, unless your opponent has their own floaty-footed friends, shell just keep questing away
Here is my favorite Town design that didn't work out as it added yet another source of tracking complexity: Besaid, Place You Can Visit Land Town CARDNAME enters the battlefield tapped
The versatility of Satoru Umezawa means that you can still draft it later in even if you didn't plan on making it a ninjutsu build
You can't choose to lock a door that's already locked with such an ability