Amber - Stefen Delgado Amethyst - Garrett Farrington Emerald - Dan Eckstein Ruby - Dan Eckstein Steel - Stefen Delgado This card screams "value!" On turn two you not only get to ink a second card, so that by turn three you can go up to 4 ink, but this card also replaces itself and allows you to draw
We also regularly print custom treasure tokens, zombie tokens, +1/+1 counters, and double-sided gameplay aids for casual and competitive playgroups

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A one-mana removal spell that kills almost as long as you play creatures, which is something you want to do anyway, and also works in the first two turns if you have nothing on the board
My favorite take on white's answers is that white has the solution to every problem