Will of the Mardu Will of the Mardu is really aggressively costed for the potential board swing this represents
Mythic Rares (M), introduced in 2008, are the legendary crown jewels, designed to be the most epic and memorable cards in a set, appearing in roughly one of every eight packs
Beyond introducing powerful reprints like my personal favourite, Rise of the Dark Realms the game also introduces a raft of strong new Equipment cards, more removal spells, and cards that provide great reward for slinging spells
What do you think about having a month and a half of wacky silver-bordered cards in Commander
"Turbofog" decks are decks that rely on a number of cards that prevent combat damage (such as Fog) or kill numerous creatures at once (such as Wrath of God) along with card-drawing effect to stall the game long enough to set up some sort of mana-intensive win condition, usually a combo (or by stalling the game long enough that the opponent decks themselves)