This behemoth is tremendously resilient, as it is not only uncounterable but can make itself indestructible too
It works as a silver bullet against certain strategies: Aggro decks hate it because creatures effectively lose haste, it slows down artifact decks that rely on churning out fast mana and rocks
Of course, casting a 7-mana, 5-color spell isnt for the faint of heart, but I really like modal spells
Finale of Revelation requires 12+ mana to get all its perks, but that includes untapping some of your lands, shuffling your graveyard into your library, and removing your maximum hand size for the rest of the game
Base Art Electrode: in the 1st Edition non-holo Electrode, the card was mistakenly printed with the Base Set Electrode artwork instead of the new Jungle artwork